Feed The Machine is a story-driven puzzle game. You play as a logistician in the backstore of the gadget-selling company Plus. Every 30 minutes new deliveries of Plus augmented caps, shoes or sunglasses. It is your duty to move the boxes and order them according to their color. The work is hard, but you take it as your last chance to find an employment. What is the purpose of the gadgets you work with? And what does lie behind the closed door in the corridor?
This project is my take-on the 'box pusing' puzzle game. I pushed this classic game gimmick one step further, by adding the ability to move boxes backwards or on the side and blending the puzzles all in the same room instead of separate instances. The game development , on Unity, has not been completed yet.
This project is my take-on the 'box pusing' puzzle game. I pushed this classic game gimmick one step further, by adding the ability to move boxes backwards or on the side and blending the puzzles all in the same room instead of separate instances. The game development , on Unity, has not been completed yet.
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